![]() +And Repair Kit cid of course (thats with the 10% healing in combat) For their weaponary i spend 30% of the tonnage (should be somewhere about 7-9 Modules) Okay these nice guys were able to protect my Empire till it had builded the first Cruisers (arround turn 45 i think) with 6 Anti Missles Modules(i made the experience 6 is the magic Number by missles and high damge missles are the biggest threat for high Hull Ships) and about 5-7 Schilds.and maybe some deflectors (i scout in most cases what the other players gonna use)Īs weaponary i prefer sometimes Missles (same tech Tree as Armor) but sooner or later of course Beams. In the beginning i build some Rocket Destroyers and Laser Destroyers(bouth with 6 anti Rocket modules) as suicide defense Fleet.(in fact.with extra 70% hull.sometimes they dont even make their Kamikaze stuff THEY SURVIVE in some cases.wonderfull!.to die for it!) i call them hardglass cannons ![]() So the MP(normal speed)was well balanced everyone got a more or less good pocket no rush trys forced someone to leave (cause it was an big game 8 players.what is good for UE^^) ![]() ![]() I was making just for fun an Custom race with the underpowered UE Affinity.and cause my magic word is cumulative i taked strong alloys (2/2) and optimal Structure (2/2) for in combination with UE hidden abbility of +(i dont know how high^^)% Hull cause i always wanted too see a 23000+++ Dreadnought. ![]()
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